AI Insights · Timothy · April 2022
Top 5 Disney Games Performance in Ukraine Q1 2022
Explore the performance trends of the top 5 Disney games in Ukraine for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Disney games on a unified platform in Ukraine showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's metrics.
Star Wars™: Galaxy of Heroes from Electronic Arts experienced fluctuating weekly revenue, peaking at approximately $9K at the end of December and seeing a low of around $3K in late February. Weekly downloads were relatively stable, with a notable peak of 1.1K in mid-February. The game maintained a consistent number of weekly active users, ranging from about 27K to 38K, with a peak in mid-March.
Marvel Contest of Champions by Kabam Games, Inc. saw a decline in weekly revenue from $8.3K at the end of December to around $2.3K in mid-March, with some fluctuations. Weekly downloads peaked at over 4K in early January but generally trended downward, reaching about 1.8K by the end of March. Weekly active users hovered between 11.5K and 14.3K, showing a slight decline over the quarter.
Pirates of the Caribbean: ToW from JOYCITY Corp started the quarter with weekly revenue of $4.8K, dipping to around $1.7K in late February, and recovering to approximately $2.9K by the end of March. Weekly downloads showed significant growth, peaking at 8.4K in early March. Weekly active users also increased, reaching a high of 11.8K in early March before settling at around 8.8K by the end of the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. had weekly revenue starting at $3.7K at the end of December, gradually decreasing to about $1.6K in early March, and then slightly recovering to $2.2K by the end of March. Weekly downloads peaked at 2.3K in mid-January and saw a decline to around 700 in early March before rising again to 1.4K by the end of the quarter. Weekly active users ranged from 6.4K to 8.8K, with some fluctuations.
MARVEL Future Fight from Netmarble Corporation showed a steady weekly revenue trend, starting at $2.2K in late December and maintaining around $1.6K to $1.7K through most of the quarter. Weekly downloads peaked at over 6K in late January but fell to around 600 by the end of March. Weekly active users varied between 14K and 24K, showing a slight decrease towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.